What Interesting Terrain Looks Like, or, More Mud, Please!
What Interesting Terrain Looks Like, or, More Mud Please! Those of us who get access to good roads are pretty spoiled, right? All other transportational advantages of modern technology quite aside, a decent street is really quite easy to walk along (assuming you've got a pavement and/or it's quiet - sorry, USAmerican readers). Go out in the wilderness, and you quite quickly find things are different. The mud sucks at your shoes. Rocks trip you up. My family walks a lot, a relative still managed to break their arm this season about half an hour up a small hill, slipping on moss. The kind of fall you have a hundred times and are fine, but the one, you're waiting five hours for mountain rescue as the air gets cold and the sun dips and you start to shiver... For whatever reason, a lot of games don't seem to care. Even games that reaaaaallly should, the 'mud, blood, and shit' end of things, the OSRs and WFRPs of the space. I'm going to break this down into two c...