Folkloresque-Ritterian North West Mageckrawl Part 1: The Magician, or, Sites Both Strange and Powerful

IT IS FINISHED (It has barely begun) This took longer than expected, in large part because once I'd actually drawn up a coherent plan it turned out that bits of this post will form substantial parts of the third, seventh, ninth and fifteenth instalments :) I'm hoping things will speed up with future posts, otherwise I might be writing this for about a decade, by which time I'll need to come back and re-edit it all to adapt to changes in the real world in that time. We'll see. If you're a confused recent reader, this is the first proper part of the series I originally discussed here , in which I convert my beloved home region of North West 'England' into a hex-based Mage: the Ascension setting which can operate along similar principles to the archetypal OSR 'hexcrawl': young mages can roam about in a dynamic and weird world full of factions and threats, causing problems and harvesting Quintessence to their hearts content, before eventually establishi...