Plot hooks, encounters, and technology for the Lumberjeses, material horrors
This is a short sequel to the post on trees and eldritch horror , fulfilling my promise to make some gameable material just in time for Samhain! You should read that post first, or this is going to make no sense. If you're short on time, just read part 3 where the Lumberjeses are explained, but be warned that it’s going to seem quite left-field without the earlier bits. The strategy I've adopted for making these lists is to write as many ideas as I can and then cut 25-50%, keeping and developing the best, keeping to 75 words max unless essential . (Fairly sure I learned that method on a blog somewhere, but not sure where.) This means they aren't really very useful as random tables IMO - I think a good table needs lots of little bits that slot together into a whole, producing a massive range of options - but if you’re going to do lists why not make them conveniently rollable? d6 Lumberjes-related encounters that could be inserted into an otherwise-normal plot or used in ...